February 21, 2006
The best thing about Age of Empires 3 is that it revolves around the exploration and colonization of the Americas. A lot of the units appear to be ones from the French and Indian war era. In case you donÂ’t remember, that is the time period I re-enact. Of course there is little to no historical accuracy in the game, but itÂ’s still interesting. I love the sound of musket lines firing into enemies and artillery barrages hitting the houses. They did a good job with the sound effects. The musket fire actually sounds like musket fire, albeit at a distance. ItÂ’s nowhere near as loud as actual musket fire.
Monday I loaded up the game and was just going to play with it a little to see what it was like. Ktreva asked to use the computer later so she could make a post and I told her as soon as my skirmish game was over she could. The next thing I know she is saying goodnight. She decided to go to bed early and wasnÂ’t going to wait the 10 minutes for the game to be over (I was pummeling the heck out of the Portuguese, the game was almost finished.) Since it was only a little after 8:00 I decided I could get another quick skirmish game in. When I looked at the clock next it was almost 11:00 PM! Damn, I have to work in the morning!
When I finally fell asleep I spent the night dreaming of raising armies and crushing other Empires. There where dreams of tactics, battle plans, troop movements and ratios. Do I want to go as heavy on the Dragoons or get more musketeers? Is it worth it to have as many falconets as I did? Would six mortars be that much more useful than five? (They are expensive and take up a lot of resources) Oh, that gives me an idea!
YouÂ’ll have to excuse me; I need to go destroy some Spaniards.
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Posted by: Contagion at
03:58 PM
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Posted by: Dr. Phat Tony at February 21, 2006 02:53 PM (fk/lm)
Posted by: vw bug at February 21, 2006 06:03 PM (KyNa3)
Posted by: That 1 Guy at February 22, 2006 10:58 AM (lfQya)
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